LoadFont

Loads 3DO font file.

Synopsis

FontDescriptor * LoadFont (char *fileName, uint32 memTypeBits)

Description

Loads a font from the specified file and prepares it for use.

Use UnloadFont() to release all resources acquired by LoadFont().

Arguments

fileName
Font file to load.
memTypeBits
Type of memory to load the font into (usually MEMTYPE_ANY).

Return Value

Pointer to a FontDescriptor structure that describes the font; returns NULL if the file is not found, is not a valid font file, or there is not enough memory to process the file.

Associated Files

lib3do.lib, fontlib.h

See Also

UnloadFont, ParseFont